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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FConstraintInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DrawConstraint
(
FPrimitiveDrawInterface* PDI, |
PhysicsEngine/ConstraintInstance.h | ||
void DrawConstraint
(
int32 ViewIndex, |
PhysicsEngine/ConstraintInstance.h |
DrawConstraint(FPrimitiveDrawInterface *, float, float, bool, bool, const FTransform &, const FTransform &, bool, bool)
| Name | DrawConstraint |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
| Include Path | #include "PhysicsEngine/ConstraintInstance.h" |
void DrawConstraint
(
FPrimitiveDrawInterface * PDI,
float Scale,
float LimitDrawScale,
bool bDrawLimits,
bool bDrawSelected,
const FTransform & Con1Frame,
const FTransform & Con2Frame,
bool bDrawAsPoint,
bool bDrawViolatedLimits
) const
DrawConstraint(int32, class FMeshElementCollector &, float, float, bool, bool, const FTransform &, const FTransform &, bool, bool)
| Name | DrawConstraint |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
| Include Path | #include "PhysicsEngine/ConstraintInstance.h" |
void DrawConstraint
(
int32 ViewIndex,
class FMeshElementCollector & Collector,
float Scale,
float LimitDrawScale,
bool bDrawLimits,
bool bDrawSelected,
const FTransform & Con1Frame,
const FTransform & Con2Frame,
bool bDrawAsPoint,
bool bDrawViolatedLimits
) const