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Unreal Engine C++ API Reference > Runtime > Engine > FComponentQueryParams > FComponentQueryParams
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h |
Include | #include "CollisionQueryParams.h" |
FComponentQueryParams
&40;
FName InTraceTag,
const TStatId & InStatId,
const AActor &42; InIgnoreActor,
const FCollisionEnabledMask InShapeCollisionMask
&41;