Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FCollisionQueryParams
Type
typedef TArray< uint32, TInlineAllocator< 4 > > IgnoreActorsArrayType
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h |
Include | #include "CollisionQueryParams.h" |
Remarks
TArray typedef of actors to ignore.