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Used to specify properties of a channel type
| Name | FChannelDefinition |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h |
| Include Path | #include "Engine/NetDriver.h" |
Syntax
USTRUCT ()
struct FChannelDefinition
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChannelDefinition() |
Engine/NetDriver.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClientOpen | uint8 | Engine/NetDriver.h | ||
| bInitialClient | uint8 | Engine/NetDriver.h | ||
| bInitialServer | uint8 | Engine/NetDriver.h | ||
| bServerOpen | uint8 | Engine/NetDriver.h | ||
| bTickOnCreate | uint8 | Engine/NetDriver.h | ||
| ChannelClass | TObjectPtr< UClass > | Engine/NetDriver.h | ||
| ChannelName | FName | Engine/NetDriver.h | ||
| ClassName | FName | Engine/NetDriver.h | ||
| StaticChannelIndex | int32 | Engine/NetDriver.h |