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Unreal Engine C++ API Reference > Runtime > Engine > FCanvasWordWrapper
Type
typedef TArray < TPair < int32 , int32 > > FWrappedLineData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include | #include "CanvasTypes.h" |
Remarks
Array of indices where the wrapped lines begin and end in the source string