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Unreal Engine C++ API Reference > Runtime > Engine > FCanvasTriangleRendererItem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasRendererItem.h |
Include | #include "CanvasRendererItem.h" |
Syntax
class FRenderData
Variables
Type | Name | Description | |
---|---|---|---|
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const FMaterialRenderProxy *const | MaterialRenderProxy | |
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const FCanvas::FTransformEntry | Transform |
Constructors
Type | Name | Description | |
---|---|---|---|
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FRenderData
(
ERHIFeatureLevel::Type InFeatureLevel, |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddReserveTriangles
(
int32 NumTriangles |
|
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int32 | AddTriangle
(
const FCanvasUVTri& Tri, |
|
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uint32 | ||
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uint32 | ||
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void | RenderTriangles
(
FCanvasRenderContext& RenderContext, |
|
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void | ReserveTriangles
(
int32 NumTriangles |