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Unreal Engine C++ API Reference > Runtime > Engine > FCanvasTriangleRendererItem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasRendererItem.h |
Include | #include "CanvasRendererItem.h" |
int32 AddTriangle
(
const FCanvasUVTri & Tri,
FHitProxyId HitProxyId
)
Remarks
Add a new triangle to the render data. These triangles all use the same transform and material proxy
Parameters
Name | Description |
---|---|
return | number of triangles added |