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API > API/Runtime > API/Runtime/Engine
| Name | FCanvasRenderThreadScope |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasRender.h |
| Include Path | #include "CanvasRender.h" |
Syntax
class FCanvasRenderThreadScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCanvasRenderThreadScope
(
const FCanvas& Canvas |
CanvasRender.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FCanvasRenderThreadScope() |
CanvasRender.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| RenderCommandFunction | TFunction< void(FCanvasRenderContext &)> | CanvasRender.h | |
| RenderCommandFunctionArray | TArray< RenderCommandFunction > | CanvasRender.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Canvas | const FCanvas & | CanvasRender.h | ||
| RenderCommands | RenderCommandFunctionArray * | CanvasRender.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPass
(
const TCHAR* PassName, |
CanvasRender.h | ||
void DeferredDelete
(
const T* Ptr |
CanvasRender.h | ||
void EnqueueRenderCommand
(
RenderCommandFunction&& Lambda |
CanvasRender.h |