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API > API/Runtime > API/Runtime/Engine
| Name | FCanvasRenderContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasRender.h |
| Include Path | #include "CanvasRender.h" |
Syntax
class FCanvasRenderContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCanvasRenderContext
(
FRDGBuilder& InGraphBuilder, |
CanvasRender.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GraphBuilder | FRDGBuilder & | CanvasRender.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RenderTarget | FRDGTextureRef | CanvasRender.h | ||
| ScissorRect | FIntRect | CanvasRender.h | ||
| ViewportRect | FIntRect | CanvasRender.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPass
(
FRDGEventName&& PassName, |
CanvasRender.h | ||
void AddPass
(
FRDGEventName&& PassName, |
CanvasRender.h | ||
T * Alloc
(
TArgs&&... Args |
CanvasRender.h | ||
void DeferredDelete
(
const T* Ptr |
CanvasRender.h | ||
void DeferredRelease
(
TSharedPtr< T >&& Ptr |
CanvasRender.h | ||
FRDGTextureRef GetRenderTarget() |
CanvasRender.h | ||
FIntRect GetScissorRect() |
CanvasRender.h | ||
FIntRect GetViewportRect() |
CanvasRender.h |