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Holds texture information with UV coordinates as well.
| Name | FCanvasIcon |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Canvas.h |
| Include Path | #include "Engine/Canvas.h" |
Syntax
USTRUCT (BlueprintType )
struct FCanvasIcon
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCanvasIcon() |
Engine/Canvas.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Texture | TObjectPtr< class UTexture > | Source texture | Engine/Canvas.h |
|
| U | float | UV coords | Engine/Canvas.h |
|
| UL | float | Engine/Canvas.h |
|
|
| V | float | Engine/Canvas.h |
|
|
| VL | float | Engine/Canvas.h |
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