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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvas
Contains all of the batched elements that need to be rendered at a certain depth sort key
| Name | FCanvasSortElement |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
| Include Path | #include "CanvasTypes.h" |
Syntax
class FCanvasSortElement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCanvasSortElement
(
int32 InDepthSortKey |
Init constructor | CanvasTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DepthSortKey | int32 | Sort key for this set of render batch elements | CanvasTypes.h | |
| RenderBatchArray | TArray< class FCanvasBaseRenderItem * > | List of batches that should be rendered at this sort key level | CanvasTypes.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FCanvasSortElement& Other |
Equality is based on sort key | CanvasTypes.h |