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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCachedGeometry
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CachedGeometry.h |
Include | #include "CachedGeometry.h" |
Syntax
struct Section
Variables
Type | Name | Description | |
---|---|---|---|
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uint32 | IndexBaseIndex | |
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FRHIShaderResourceView * | IndexBuffer | |
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int32 | LODIndex | |
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uint32 | NumPrimitives | |
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uint32 | NumVertices | |
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FRHIShaderResourceView * | PositionBuffer | |
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FRHIShaderResourceView * | PreviousPositionBuffer | |
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FRDGBufferSRVRef | RDGPositionBuffer | |
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FRDGBufferSRVRef | RDGPreviousPositionBuffer | |
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uint32 | SectionIndex | |
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uint32 | TotalIndexCount | |
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uint32 | TotalVertexCount | |
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FRHIShaderResourceView * | UVsBuffer | |
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uint32 | UVsChannelCount | |
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uint32 | UVsChannelOffset | |
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uint32 | VertexBaseIndex |