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API > API/Runtime > API/Runtime/Engine
| Name | FBoneFilter |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshLODSettings.h |
| Include Path | #include "Engine/SkeletalMeshLODSettings.h" |
Syntax
USTRUCT ()
struct FBoneFilter
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bExcludeSelf | bool | Do not include the joint specified | Engine/SkeletalMeshLODSettings.h |
|
| BoneName | FName | Name of Bone Name | Engine/SkeletalMeshLODSettings.h |
|