Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FBodyInstance
Description
Get current velocity of a point on this physics body, in world space. Point is specified in world space.
| Name | GetUnrealWorldVelocityAtPoint_AssumesLocked |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include Path | #include "PhysicsEngine/BodyInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
FVector GetUnrealWorldVelocityAtPoint_AssumesLocked
(
const FVector & Point
) const