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Description
Get the EPhysicsReplicationMode from the owning actor. It's recommended to get the parameter directly from the Actor if possible.
| Name | GetPhysicsReplicationMode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include Path | #include "PhysicsEngine/BodyInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
EPhysicsReplicationMode GetPhysicsReplicationMode() const