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Description
The maximum velocity at which initally-overlapping bodies will separate. Does not affect normal contact resolution.
| Name | GetMaxDepenetrationVelocity |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include Path | #include "PhysicsEngine/BodyInstance.h" |
float GetMaxDepenetrationVelocity() const