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Unreal Engine C++ API Reference > Runtime > Engine > FBlendableManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/BlendableManager.h |
Include | #include "BlendableManager.h" |
FBlendableEntry &42; PushBlendableDataPtr
&40;
float InWeight,
FName InBlendableType,
const uint8 &42; InData,
uint32 InDataSize,
uint32 Alignment
&41;
pointer to the newly added entry
Parameters
Name | Description |
---|---|
InWeight | 0..1, excluding 0 as this is used to disable entries |
InData | is copied |
InDataSize | >0 |