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Unreal Engine C++ API Reference > Runtime > Engine > FBlendableManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/BlendableManager.h |
Include | #include "BlendableManager.h" |
FBlendableEntry * GetNextBlendableEntryPtr
(
FBlendableEntry * InIterator
) const
Remarks
Find next, no restriction on the type O(n), n is number of elements after the given one or all if started with 0