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(Baked) float custom attribute, uses FSimpleCurve for evaluation instead of FVariant array
| Name | FBakedFloatCustomAttribute |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributes.h |
| Include Path | #include "Animation/CustomAttributes.h" |
Syntax
USTRUCT (Experimental)
struct FBakedFloatCustomAttribute
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeName | FName | Animation/CustomAttributes.h |
|
|
| FloatCurve | FSimpleCurve | Animation/CustomAttributes.h |
|