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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDeviceManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Get the audio debugger instance | AudioDeviceManager.h | ||
const Audio::FAudioDebugger & GetDebugger () |
AudioDeviceManager.h |
GetDebugger()
Description
Get the audio debugger instance
| Name | GetDebugger |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
| Include Path | #include "AudioDeviceManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
Audio::FAudioDebugger & GetDebugger()
GetDebugger()
| Name | GetDebugger |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
| Include Path | #include "AudioDeviceManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
const Audio::FAudioDebugger & GetDebugger() const