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Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
Syntax
bool bHRTFEnabledForAll_OnGameThread
Remarks
Gamethread representation of whether HRTF is enabled for all 3d sounds. (not bitpacked to avoid thread issues)
Gamethread representation of whether HRTF is enabled for all 3d sounds.
Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
bool bHRTFEnabledForAll_OnGameThread
Gamethread representation of whether HRTF is enabled for all 3d sounds. (not bitpacked to avoid thread issues)
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