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Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
Type | Name | Description | |
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void | SetListenerAttenuationOverride
(
const FVector AttenuationPosition |
Use SetListenerAttenuationOverride that passes a ListenerIndex instead |
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void | SetListenerAttenuationOverride
(
int32 ListenerIndex, |
Sets an override position for the specified listener to do attenuation calculations. |