Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include | #include "AudioDevice.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void RecursiveApplyAdjuster
&40;
const FSoundClassAdjuster & InAdjuster,
USoundClass &42; InSoundClass
&41;
Remarks
Recursively apply an adjuster to the passed in sound class and all children of the sound class
Parameters
Name | Description |
---|---|
InAdjuster | The adjuster to apply |
InSoundClassName | The name of the sound class to apply the adjuster to. Also applies to all children of this class |