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Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include | #include "AudioDevice.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void RecurseIntoSoundClasses
&40;
USoundClass &42; CurrentClass,
FSoundClassProperties & ParentProperties
&41;
Remarks
Internal helper function used by ParseSoundClasses to traverse the tree.
Parameters
Name | Description |
---|---|
CurrentClass | Subtree to deal with |
ParentProperties | Propagated properties of parent node |