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Unreal Engine C++ API Reference > Runtime > Engine > FAnimationUtils
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimationUtils.h |
Include | #include "AnimationUtils.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp |
static int32 GetAnimTrackIndexForSkeletonBone
&40;
const int32 InSkeletonBoneIndex,
const TArray< FTrackToSkeletonMap > & TrackToSkelMap
&41;