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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationRuntime
Description
Lerp for BoneTransforms. Stores results in A. Performs A = Lerp(A, B, Alpha);
| Name | LerpBoneTransforms |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include Path | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void LerpBoneTransforms
(
TArray < FTransform > & A,
const TArray < FTransform > & B,
float Alpha,
const TArray < FBoneIndexType > & RequiredBonesArray
)
Parameters
| Name | Remarks |
|---|---|
| A | : In/Out transform array. |
| B | : B In transform array. |
| Alpha | : Alpha. |
| RequiredBonesArray | : Array of bone indices. |