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Structure encapsulating animated (bone) attribute data.
| Name | FAnimatedBoneAttribute |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/IAnimationDataModel.h |
| Include Path | #include "Animation/AnimData/IAnimationDataModel.h" |
Syntax
USTRUCT (BlueprintType )
struct FAnimatedBoneAttribute
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Curve | FAttributeCurve | Curve containing the (animated) attribute data | Animation/AnimData/IAnimationDataModel.h |
|
| Identifier | FAnimationAttributeIdentifier | Identifier to reference this attribute by | Animation/AnimData/IAnimationDataModel.h |
|