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Struct containing the generated pairs to decompress a Pose, with the output atoms arranged in separate arrays
| Name | FAnimPoseDecompressionData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBoneDecompressionData.h |
| Include Path | #include "Animation/AnimBoneDecompressionData.h" |
Syntax
struct FAnimPoseDecompressionData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimPoseDecompressionData
(
const BoneTrackArray& InRotationPairs, |
Animation/AnimBoneDecompressionData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayView< FQuat > & GetOutAtomRotations() |
Animation/AnimBoneDecompressionData.h | ||
TArrayView< FVector > & GetOutAtomScales3D() |
Animation/AnimBoneDecompressionData.h | ||
TArrayView< FVector > & GetOutAtomTranslations() |
Animation/AnimBoneDecompressionData.h | ||
const BoneTrackArray & GetRotationPairs() |
Animation/AnimBoneDecompressionData.h | ||
const BoneTrackArray & GetScalePairs() |
Animation/AnimBoneDecompressionData.h | ||
const BoneTrackArray & GetTranslationPairs() |
Animation/AnimBoneDecompressionData.h |