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Alpha Blend construction arguments. Used for creation of an AlphaBlend.
| Name | FAlphaBlendArgs |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/AlphaBlend.h |
| Include Path | #include "AlphaBlend.h" |
Syntax
USTRUCT (BlueprintType )
struct FAlphaBlendArgs
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AlphaBlend.h | |||
FAlphaBlendArgs
(
float InBlendTime |
AlphaBlend.h | ||
FAlphaBlendArgs
(
const FAlphaBlend& InAlphaBlend |
AlphaBlend.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendOption | EAlphaBlendOption | Type of blending used (Linear, Cubic, etc.) | AlphaBlend.h |
|
| BlendTime | float | Blend Time | AlphaBlend.h |
|
| CustomCurve | TObjectPtr< UCurveFloat > | If you're using Custom BlendOption, you can specify curve | AlphaBlend.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AlphaBlend.h | |||
bool Serialize
(
FStructuredArchive::FSlot Slot |
AlphaBlend.h |