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API > API/Runtime > API/Runtime/Engine
| Name | FActorOnInputTouchEndSignature |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
Syntax
struct FActorOnInputTouchEndSignature : public TSparseDynamicDelegate< FActorOnInputTouchEndSignature_MCSignature, AActor, FActorOnInputTouchEndSignatureInfoGetter >
Inheritance Hierarchy
- FSparseDelegate → TSparseDynamicDelegate → FActorOnInputTouchEndSignature