Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorInstanceHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FActorInstanceHandle& Other |
Engine/ActorInstanceHandle.h | ||
bool operator==
(
const AActor* OtherActor |
Engine/ActorInstanceHandle.h |
operator==(const FActorInstanceHandle &)
| Name | operator== |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path | #include "Engine/ActorInstanceHandle.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
bool operator==
(
const FActorInstanceHandle & Other
) const
operator==(const AActor *)
| Name | operator== |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path | #include "Engine/ActorInstanceHandle.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
bool operator==
(
const AActor * OtherActor
) const