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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorInstanceHandle
Description
A path dedicated to creation of handles while converting actor to a dehydrated representation. This path ensures an actor won't be spawned as a side effect of looking for the actor given Manager/Index represents
| Name | MakeDehydratedActorHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path | #include "Engine/ActorInstanceHandle.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
static FActorInstanceHandle MakeDehydratedActorHandle
(
UObject & Manager,
int32 InInstanceIndex
)