Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FActorDestroyedSignature |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
Syntax
struct FActorDestroyedSignature : public TSparseDynamicDelegate< FActorDestroyedSignature_MCSignature, AActor, FActorDestroyedSignatureInfoGetter >
Inheritance Hierarchy
- FSparseDelegate → TSparseDynamicDelegate → FActorDestroyedSignature