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API > API/Runtime > API/Runtime/Engine
| Name | FActorDescArchive |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescArchive.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDescArchive.h" |
Syntax
class FActorDescArchive : public FArchiveProxy
Inheritance Hierarchy
- FArchiveState → FArchive → FArchiveProxy → FActorDescArchive
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FActorDescArchive
(
FArchive& InArchive, |
WorldPartition/WorldPartitionActorDescArchive.h |
Structs
| Name | Remarks |
|---|---|
| TDeltaSerializer |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorDesc | FWorldPartitionActorDesc * | WorldPartition/WorldPartitionActorDescArchive.h | ||
| BaseComponentDesc | const FWorldPartitionComponentDesc * | WorldPartition/WorldPartitionActorDescArchive.h | ||
| BaseComponentDescSizeof | uint32 | WorldPartition/WorldPartitionActorDescArchive.h | ||
| BaseDesc | const FWorldPartitionActorDesc * | WorldPartition/WorldPartitionActorDescArchive.h | ||
| BaseDescSizeof | uint32 | WorldPartition/WorldPartitionActorDescArchive.h | ||
| bIsMissingBaseDesc | bool | WorldPartition/WorldPartitionActorDescArchive.h | ||
| ComponentDesc | FWorldPartitionComponentDesc * | WorldPartition/WorldPartitionActorDescArchive.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
const FTopLevelAssetPath InClassPath |
WorldPartition/WorldPartitionActorDescArchive.h | ||
void SetComponentDesc
(
FWorldPartitionComponentDesc* InComponentDesc |
WorldPartition/WorldPartitionActorDescArchive.h |