Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld > SpawnActorAbsolute
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
template<class T>
T &42; SpawnActorAbsolute
&40;
UClass &42; Class,
FTransform const & Transform,
const FActorSpawnParameters & SpawnParameters
&41;
Remarks
Templated version of SpawnActorAbsolute that allows you to specify whole absolute Transform class type via parameter while the return type is a parent class of that type