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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld > SpawnActorAbsolute
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
template<class T>
T &42; SpawnActorAbsolute
&40;
FVector const & AbsoluteLocation,
FRotator const & AbsoluteRotation,
const FActorSpawnParameters & SpawnParameters
&41;
Remarks
Templated version of SpawnActorAbsolute that allows you to specify absolute location and rotation in addition to class type via the template type