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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld
Type | Name | Description | |
---|---|---|---|
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AActor * | SpawnActorAbsolute
(
UClass* Class, |
Spawn Actors with given absolute transform (override root component transform) and SpawnParameters |
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T * | SpawnActorAbsolute
(
FVector const& AbsoluteLocation, |
Templated version of SpawnActorAbsolute that allows you to specify absolute location and rotation in addition to class type via the template type |
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T * | SpawnActorAbsolute
(
UClass* Class, |
Templated version of SpawnActorAbsolute that allows you to specify whole absolute Transform class type via parameter while the return type is a parent class of that type |