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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UWorld > API/Runtime/Engine/Engine/UWorld/SpawnActor
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
template<class T>
T &42; SpawnActor
&40;
UClass &42; Class,
FTransform const & Transform,
const FActorSpawnParameters & SpawnParameters
&41;
Remarks
Templated version of SpawnActor that allows you to specify whole Transform class type via parameter while the return type is a parent class of that type