Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
Source | /Engine/Source/Runtime/Engine/Private/World.cpp |
static FString RemovePIEPrefix
(
const FString & Source,
int32 * OutPIEInstanceID
)
Remarks
Given a string, return that string with any PIE prefix removed. Optionally returns the PIE Instance ID.