Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
Source | /Engine/Source/Runtime/Engine/Private/World.cpp |
void RegisterAutoActivateCamera
&40;
ACameraActor &42; CameraActor,
int32 PlayerIndex
&41;
Remarks
Register a CameraActor that auto-activates for a PlayerController.