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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld > RefreshStreamingLevels
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
Source | /Engine/Source/Runtime/Engine/Private/LevelActor.cpp |
void RefreshStreamingLevels
&40;
const TArray< class ULevelStreaming &42; > & InLevelsToRefresh
&41;
Remarks
Called when a specific set of streaming levels need to be refreshed
Parameters
Name | Description |
---|---|
LevelsToRefresh | A TArray |