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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld > PostSaveRoot
- UObject::PostSaveRoot()
- UWorld::PostSaveRoot()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
Source | /Engine/Source/Runtime/Engine/Private/World.cpp |
virtual void PostSaveRoot
&40;
FObjectPostSaveRootContext ObjectSaveContext
&41;
Remarks
Called from within SavePackage on the passed in base/root object. This function is called after the package has been saved and can perform cleanup.
Parameters
Name | Description |
---|---|
ObjectSaveContext | Context providing access to parameters of the save and to values from PreSaveRoot |