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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld
Type | Name | Description | |
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TSubsystemClass * | GetSubsystem () |
Get a Subsystem of specified type |
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TSubsystemClass * | GetSubsystem
(
const UWorld* World |
Get a Subsystem of specified type from the provided GameInstance returns nullptr if the Subsystem cannot be found or the GameInstance is null |