Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
Source | /Engine/Source/Runtime/Engine/Private/World.cpp |
FAudioDevice &42; GetAudioDeviceRaw&40;&41; const
Remarks
Returns the audio device associated with this world. Lifecycle of the audio device is not guaranteed unless you used GetAudioDevice(). Audio device to use with this world.