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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
Source | /Engine/Source/Runtime/Engine/Private/LevelActor.cpp |
bool EncroachingBlockingGeometry
&40;
const AActor &42; TestActor,
FVector TestLocation,
FRotator TestRotation,
FVector &42; ProposedAdjustment
&41;
Remarks
True if Actor would encroach at TestLocation on something that blocks it. Returns a ProposedAdjustment that might result in an unblocked TestLocation.