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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UWorld
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
Source | /Engine/Source/Runtime/Engine/Private/World.cpp |
void DuplicateRequestedLevels
&40;
const FName MapName
&41;
Remarks
Creates a new level collection of type DynamicDuplicatedLevels by duplicating the levels in DynamicSourceLevels. Should only be called by engine.
Parameters
Name | Description |
---|---|
MapName | The name of the soure map, used as a parameter to UEngine::Experimental_ShouldPreDuplicateMap |