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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UWorld
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include | #include "Engine/World.h" |
Source | /Engine/Source/Runtime/Engine/Private/World.cpp |
FDelegateHandle AddOnActorSpawnedHandler
(
const FOnActorSpawned::FDelegate & InHandler
) const
Remarks
Add a listener for OnActorSpawned events