Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UVoiceChannel
- UChannel::Tick()
- UVoiceChannel::Tick()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/VoiceChannel.h |
Include | #include "Engine/VoiceChannel.h" |
Source | /Engine/Source/Runtime/Engine/Private/VoiceChannel.cpp |
virtual void Tick&40;&41;
Remarks
Performs any per tick update of the VoIP state