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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UUserDefinedStruct
- UScriptStruct::GetStructCPPName()
- UUserDefinedStruct::GetStructCPPName()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/UserDefinedStruct.h |
Include | #include "Engine/UserDefinedStruct.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserDefinedStruct.cpp |
virtual FString GetStructCPPName
&40;
uint32 CPPExportFlags
&41; const
Remarks
Returns the (native, c++) name of the struct