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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTimecodeProvider
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TimecodeProvider.h |
Include | #include "Engine/TimecodeProvider.h" |
UFUNCTION (BlueprintCallable, Category="Provider")
virtual bool FetchTimecode
(
FQualifiedFrameTime & OutFrameTime
)
Remarks
Fetch current timecode from its source. e.g. From hardware/network/file/etc. It is recommended to cache the fetched timecode.